Classes
- Death Knight
- Blood
- Fixed an issue with Bonestorm not activating Icy Talons.
- Unholy
- [With weekly restarts] Epidemic now deals reduced damage beyond 8 targets.
- [With weekly restarts] Bursting Sores damage is reduced by 10%.
- Fixed an issue with the Coils of Devastation not applying to enemies within Battlegrounds and Arenas.
- Blood
- Demon Hunter
- [With weekly restarts] Immolation Aura now deals reduced damage beyond 8 targets.
- Havoc
- [With weekly restarts] Fel Rush now deals reduced damage beyond 5 targets.
- Druid
- [With weekly restarts] Protector of the Pack talent now stores 5% of damage/healing (was 10%). The maximum stored amount increased to 160% of spell power (was 140%).
- Developers’ note: Protector of the Pack was reaching its cap too quickly to be a satisfying build up. The slower build up and increased cap should result in a better pacing for this talent.
- Feral
- [With weekly restarts] Tear Open Wounds now deals reduced damage beyond 5 targets.
- [With weekly restarts] Lunar Inspiration’s Moonfire damage cast in Cat Form reduced by 40%.
- Developers’ note: We want to keep Lunar Inspiration’s value as a ranged DPS option and cheap combo point generator, but bring its output more in line with other talents at its location in the tree.
- Guardian
- After the Wildfire now heals a maximum of 5 nearby targets.
- [With weekly restarts] After the Wildfire is now affected by the Astral Influence talent.
- [With weekly restarts] Fixed several incorrect interactions between Berserk and Incarnation: Guardian of Ursoc.
- Restoration
- Fixed an issue that caused Regrowth’s healing to not be increased properly by Soul of the Forest while using the Undergrowth and Rampant Growth talents.
- Fixed an issue that caused Overgrowth to not consume Soul of the Forest.
- Fixed an issue that caused Flash of Clarity to not increase the healing of Regrowth in all circumstances while using the Rampant Growth talent.
- [With weekly restarts] Protector of the Pack talent now stores 5% of damage/healing (was 10%). The maximum stored amount increased to 160% of spell power (was 140%).
- Evoker
- Fixed an issue where Soar would persist after being summoned.
- Hunter
- Marksmanship
- [With weekly restarts] All damage dealt increased by 10%.
- Survival
- [With weekly restarts] All damage dealt increased by 5%.
- Fixed an issue where Wildfire Bomb would incorrectly generate Focus when talented into Coordinated Kill without Coordinated Assault being active.
- Marksmanship
- Mage
- Fire
- [With weekly restarts] Ignite damage reduced by 12%.
- [With weekly restarts] Master of Flame now increases Ignite’s damage by 15% (was 18%).
- Frost
- [With weekly restarts] Frozen Orb damage reduced by 15%.
- [With weekly restarts] Blizzard now deals reduced damage beyond 8 targets.
- Fire
- Monk
- Brewmaster
- [With weekly restarts] Stormstout’s Last Keg’s bonus damage reduced to 20% (was 30%).
- [With weekly restarts] Charred Passions’ bonus damage reduced to 50% (was 100%).
- Mistweaver
- [With weekly restarts] Blackout Kick damage increased by 6%.
- [With weekly restarts] Spinning Crane Kick damage increased by 5%.
- [With weekly restarts] Rising Sun Kick damage increased by 25%.
- [With weekly restarts] Tiger Palm damage increased by 30%.
- [With weekly restarts] Bonedust Brew now copies 50% of damage or healing for Mistweaver Monks (was 40%).
- [With weekly restarts] Awakened Faeline now causes Spinning Crane Kick to heal 3 nearby allies (was 5) for 50% of the damage done (was 25%).
- [With weekly restarts] Fixed an issue that caused copied Blackout Kicks from Teachings of the Monastery to deal 20% less damage than intended.
- Windwalker
- [With weekly restarts] Resonant Fists now deals reduced damage beyond 5 targets.
- Brewmaster
- Paladin
- Protection
- [With weekly restarts] Bulwark of Righteous Fury damage bonus reduced to 20% (was 30%).
- [With weekly restarts] Judgment damage increased by 10%.
- [With weekly restarts] Avenger’s Shield damage increased by 15%.
- [With weekly restarts] Blessed Hammer damage increased by 10%.
- [With weekly restarts] Crusader Strike damage increased by 10%.
- [With weekly restarts] Hammer of the Righteous damage increased by 10%.
- Protection
- Priest
- Discipline
- [With weekly restarts] The mana cost of Power Word: Radiance has been reduced by 15%.
- [With weekly restarts] Flash Heal healing increased by 30%.
- Shadow
- [With weekly restarts] Mind Sear now deals reduced damage beyond 5 targets.
- [With weekly restarts] Psychic Link now causes Mind Blast, Mind Flay, and Mind Spike to deal 30%/60% of their damage to all other targets affected by your Vampiric Touch within 40 yards (was 15%/30%).
- Discipline
- Rogue
- Assassination
- [With weekly restarts] Indiscriminate Carnage cooldown reduced to 45 seconds (was 60 seconds).
- Outlaw
- [With weekly restarts] Fatal Flourish chance to restore Energy reduced to 60% (was 65%).
- Subtlety
- [With weekly restarts] Shuriken Storm damage increased by 10%.
- [With weekly restarts] Shadowstrike damage increased by 10%.
- [With weekly restarts] Black Powder damage increased by 5%.
- [With weekly restarts] Secret Technique damage increased by 5%.
- [With weekly restarts] Shadow Blades cooldown reduced to 2 minutes (was 3 minutes).
- [With weekly restarts] Fixed an issue that prevented Secret Technique’s built-in cooldown reduction from benefitting from Echoing Reprimand’s Animacharged combo points.
- Assassination
- Shaman
- Enhancement
- [With weekly restarts] All damage dealt increased by 5%.
- Enhancement
- Warlock
- Fixed an issue where Demonic Circle: Summon and Teleport would continually get added to the action bar between Specialization swapping.
- Affliction
- [With weekly restarts] Malefic Affliction now causes your active Unstable Affliction to deal 8/13% additional damage (was 5/10%), up to 24/39% (was 15/30%), for the rest of its duration.
- [With weekly restarts] Dread Touch now causes your target to take 30% additional damage from your damage over time effects for 6 seconds (was 20%).
- [With weekly restarts] Doom Blossom damage increased by 15%.
- Demonology
- [With weekly restarts] Dreadbite now deals reduced damage beyond 5 targets.
- Destruction
- [With weekly restarts] Rain of Fire damage increased by 15%.
- Warrior
- Arms
- [With weekly restarts] Executioner’s Precision now grants 35% increased damage per stack to Mortal Strike (was 30%).
- [With weekly restarts] Bloodsurge now triggers 10% of the time (was 7%).
- [With weekly restarts] Bladestorm damage increased to 60% (was 50%).
- Fury
- [With weekly restarts] Odyn’s Fury now deals reduced damage beyond 8 targets.
- Arms
Dungeons and Raids
- Enemy difficulty has been adjusted to increase relative player power in all Legion raid encounters.
Items and Rewards
- Tome of the Tranquil Mind and other similar tomes are now gray items and are no longer usable.
Professions
- Fixed an issue where Shadowlands professions could not be trained before level 48 in Timewalking Campaigns.
- Fixed an issue where players were unable to fish while seated if a fishing pole is equipped.
Quests
- Fixed an issue where using Intruder Alert! during “Brought to Light” would not reveal Horde saboteurs.
Reputation
- Fixed an issue where Evokers could not gain reputation with certain legacy factions.
Other posts
- Worm Theory: Your Guide to Unlocking the Lil' Bonechewer Pet
- Dive into PvP Season 1 of The War Within: Earn Your Veteran Gear!
- Discovering the Treacherous Transmitter in Nerub-ar Palace
- Tier Sets Tokens Can Drop as Warbound Until Equipped
- The War Within Hotfixes for September 10
- Mythic+ Portal Room Location in The War Within
- New Spirit Beast Aradan Now Available: Acquisition Method Still a Mystery
- Nerub-ar Palace Raid Finale Cinematic - Major Spoilers Ahead!
- First Look at the Normal Queen Ansurek Encounter - Updated Strategy Guide
- Important Update: Brann's Experience Gain from Bountiful Delves