Moudi responds to Blizzard about the The Frustration of Content Creators and Players

In the world of gaming, the relationship between content creators, players, and game developers is crucial. Content creators act as ambassadors for the games they love, and players rely on their insights and opinions. However, when these content creators feel the need to "kiss ass" to game developers for personal gain, it raises questions about the transparency and integrity of the gaming industry. A recent tweet directed at Blizzard Entertainment highlights the frustrations of both content creators and players, shedding light on issues such as testing, incomplete events, lack of rewards, and communication failures.

Testing Woes and Lack of Communication

The frustrations expressed in the tweet stem from the 10.2.5 PTR (Public Test Realm) disaster, where it could only be tested for a mere 10% of the allotted time. What exacerbated the situation was the lack of communication from Blizzard Entertainment on this matter, leaving testers and players in the dark. It was only after testers expressed their irritation that any acknowledgment was made, weeks later. This failure in communication is a significant blow to the trust players and content creators place in the developer.

Incomplete Events and Lack of Rewards

The Azerothian Archives event, introduced in patch 10.2.5, left players feeling unsatisfied. Instead of immersing themselves in the role of archivists/archeologists, they were assigned menial tasks, detracting from the overall experience. Furthermore, the reputation system associated with the event lacked any meaningful rewards, a glaring oversight in a game as established as World of Warcraft. Additionally, the inclusion of mysterious fragments without proper testing resulted in players being forced to grind for currency until a future patch, further exacerbating their frustration.

Lackluster Storytelling and Execution

The addition of a new night elf "city" initially seemed like a win for players, but the execution fell flat. The feeling and excitement that should have accompanied the return of something significant were absent. The quests tied to this event were difficult to find, leaving players confused and disconnected from the storyline. Similarly, the handling of Gilneas, a historically significant location, was disappointing. The Horde's lackadaisical response to Greymane's claim of the city, coupled with a poorly executed cutscene, left players feeling let down and unheard.

Communication and Transparency

One of the core issues raised in the tweet is the lack of communication and transparency surrounding upcoming events. The mysterious 10.2.6 secret event has been hyped since January, but without any concrete information or a release date, players have grown tired and irritated. The absence of any mention in the "This Week in WoW" updates only adds to the frustration. Players deserve clear and timely communication about their favorite game, ensuring they can plan and anticipate future content.


The frustrations expressed in the tweet directed at Blizzard Entertainment serve as a reminder that communication, transparency, and player feedback are vital in the gaming industry. Content creators and players alike should not feel the need to "kiss ass" to be heard or receive pertinent information. Game developers, such as Blizzard Entertainment, must prioritize open and honest communication, ensuring that testing is thorough, events are engaging, and rewards are meaningful. By focusing on fixing core issues and preventing fires, Blizzard can reestablish trust and foster a stronger relationship with their dedicated player base and content creators.

6 Mar 2024