Pre-patch Class changes - Priest


  • Fade now has an additional effect – Fade now reduces the range at which enemies will attack you.
  • All Priests can now use the following abilities:
    • Shadow Word: Pain – A word of darkness that causes Shadow damage instantly, and an additional Shadow damage over 12 seconds. Shadow Priests generate 4 Insanity.
    • Shadow Word: Death – A word of dark binding that inflicts Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. Damage increased by 175% to targets below 20% health.
  • PvP Talent changes:
    • New PvP Talent: Thoughtsteal – Peer into the mind of an enemy, attempting to steal a known spell. If stolen, the victim cannot cast that spell for 20 seconds. Can only be used on Humanoids with mana. If you’re unable to find a spell to steal, the cooldown of Thoughtsteal is reset.


  • New Ability: Mind Sear – Corrosive shadow energy radiates from the target, dealing Shadow damage over 4.5 seconds to all enemies within 10 yards of the target.
  • New Ability: Mind Blast – Blasts the target's mind for Shadow damage and has an additional effect: Mind Blast prevents some of the next damage dealt by the enemy.
  • Rapture now immediately casts Power Word: Shield on your friendly target when used, if no ally is targeted Power Word: Shield will be cast on yourself and its duration has been reduced to 8 seconds (from 10 seconds).
  • Shadow Covenant has been redesigned – Make a shadowy pact, healing the target and 4 other injured allies within 30 yards. For 9 seconds, your Shadow spells deal 25% increased damage and healing, but you cannot cast Holy spells. 30 second cooldown, costs 5% base mana.
  • Holy Nova now deals reduced damage if there are more than 5 targets.
  • The following Talents have been adjusted:
    • New Talent: Spirit Shell (replaces Luminous Barrier): For 10 seconds, Penance, Power Word: Radiance, and Atonement create absorb shields instead of healing. Replaces Rapture when talented. Spirit Shell does not have a global cooldown.
    • Schism now increases your spell damage to the target by 25% (was 40%).


  • Circle of Healing is no longer a Talent and learned by all Holy Priests at level 39.
  • Holy Fire's instant damage has been increased by 300%, but now has a 1.5 second cast time.
  • Holy Nova now deals reduced damage if there are more than 5 targets.
  • The following Talents have been adjusted:
    • New Talent: Renewed Faith (replaces Enduring Renewal) – Your healing is increased by 10% on targets with your Renew.
    • New Talent: Prayer Circle (replaces Circle of Healing) – Using Circle of Healing reduces the cast time of your Prayer of Healing by 25% for 8 seconds.
    • Afterlife now also increases the range of your healing spells while in Spirit of Redemption by 30%.
    • Apotheosis now also resets the cooldowns of your Holy Words when activated.
  • PvP Talent changes:
    • New PvP Talent: Cardinal Mending – Prayer of Mending now heals the target for 10% of their maximum health, ignoring any healing reduction effects.
    • New PvP Talent: Divine Ascension – You ascend into the air out of harm’s way. While floating, you are only able to cast Holy spells.
    • Divine Attendant has been removed.


  • New Mastery: Shadow Weaving – Your damage is increased by 4% for each of Shadow Word: Pain, Vampiric Touch and Devouring Plague on the target. During Void Form, all targets receive the maximum effect.
  • New Ability: Devouring Plague – Afflicts the target with a disease that instantly cause Shadow damage plus an additional 4 Shadow damage over 6 seconds. Heals you for 300% of damage dealt.
  • New Ability: Dark Thoughts (Passive) – For each of your damage over time effects on the target, your Mind Flay and Mind Sear have a 2% chance to instantly add a charge of Mind Blast, causing it to be instantly cast, and allowing it to be cast while channeling Mind Flay or Mind Sear within 6 seconds.
  • Voidform has been redesigned – Now has a 90 second cooldown and increases damage by 20% for 15 seconds. Voidform no longer reduces the cooldown of Mind Blast, but now refreshes the cooldown of Mind Blast and you gain 2 charges while in Voidform. You no longer gain Haste every 0.5 seconds while in Void Form.
  • Void Eruption cast time reduced by 40% and no longer requires 90 Insanity to cast.
  • Shadowy Apparitions has been redesigned – When you use Mind Blast, Devouring Plague or Void Bolt you also create a shadowy version of yourself that floats towards all targets afflicted by your Vampiric Touch dealing Shadow damage. Critical strikes will cause two Apparitions to be created.
  • Shadow Word: Death no longer generates Insanity.
  • Mind Blasts Insanity generation is now 8 (was 12).
  • Vampiric Touch’s Insanity generation is now 5 (was 6).
  • Void Bolt’s Insanity generation is now 15 (was 20).
  • Mind Sear Insanity generation is now 6 (was 8).
  • The following Talents have been adjusted:
    • New Talent: Death and Madness (replaces Shadowy Insight) – If a target dies within 6 seconds after being struck by your Shadow Word: Death, you gain 73 Insanity over 4 seconds and the cooldown of your Shadow Word: Death is reset.
    • New Talent: Unfurling Darkness (replaces Shadow Word: Void) – After casting Vampiric Touch on a target, your next Vampiric Touch within 8 seconds is instant cast and deals Shadow damage immediately. This effect cannot occur more than once every 15 seconds.
    • New Talent: Psychic Link (replaces Shadow Word: Death) – Mind Blast deals 50% of its damage to all targets afflicted by your Vampiric Touch within 40 yards.
    • New Talent: Searing Nightmare (replaces Dark Void) – Instantly deals Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare's damage is increased by 185%. Only usable while channeling Mind Sear.
    • New Talent: Damnation (replaces Lingering Insanity) – Instantly afflicts the target with Shadow Word: Pain, Vampiric Touch and Devouring Plague free of cost.
    • New Talent: Ancient Madness (replaces Dark Ascension) – Voidform increases your critical strike chance by 30% for 15 seconds, reducing by 2% every second.
    • New Talent: Hungering Void (replaces Legacy of the Void) – Void Bolt causes the target to become vulnerable to the void, increasing damage taken from the Priest for 6 seconds. Void Bolt cast on vulnerable targets will also extend the duration of your Voidform by 1 second, 2 seconds if Void Bolt critically strikes. This effect can only be active on one target at any one time.
    • Shadow Crash has been redesigned – Hurl a bolt of slow-moving, far-reaching Shadow energy at the destination, dealing Shadow damage to all targets within 8 yards. If Shadow Crash hits a lone target, they suffer 25% increased damage from your next Shadow Crash within 15 seconds. Stacks up to 2 and generates 8 Insanity.
    • Void Torrent no longer pauses your Insanity while used, but now applies Devouring Plague and refreshes the duration of all of your Shadow damage over time effects while channeling.
    • Surrender to Madness no longer instantly generates 100 Insanity when used and has a 1.5 minute cooldown (was 3 minutes). Additionally, Surrender to Madness now has a heartbeat sound effect that speeds up as you reach the end of the spells' duration.
  • PvP Talent changes:
    • New PvP Talent: Lasting Plague – Increases the duration of your Devouring Plague by 6 seconds.
    • Driven to Madness has been redesigned – Now reduces the cooldown of your Void Eruption by 3 seconds when you take damage.
    • Shadow Mania has been removed.


14 Oct 2020