New expansion: Battle for Azeroth


Battle for Azeroth - Let´s talk about that


Battle for Azeroth – Will it be a Horde vs Alliance expansion?


Overview video


This expansion is focused hard on HORDE versus ALLIANCE!





There will be two new continents and these zones are divided in horde leveling zone (Zandalar) and Alliance leveling zone (Kul Tiras).

Each “faction continent” is divided in 3 zones:

Horde zone Zandalar

Zuldazar -  This is the capital of the Zandalari, ruled by the King Rastakhan. You will help them from blood troll invaders.

Nazmir – This is a swampland (caused by the cataclysm). You will uncover titans secrets and recruit powerful Loas. (Frog mount can be optained).

Vol´dun - This is a desert zone in which there are loads of criminals that have been exiled.

Alliance zone Kul Tiras

Tiragarde Sound– This is the capital of Kul Tiras, ruled by Katherine Proundmoore. You will help them from Pirates.

Drustvar – This region is ruled by House Wacrest and is cursed. You will supply arms to Kul Tiras.

Stormsong Valley – This region is ruled by House Stormsong Valley and invaded by Dark forces. You will provide ships to Kul Tiras.

All zones are level scaled so you can choose were to go.

After you level up in your faction zone, the entire world opens up at level 120.

  • World quests
  • Emissaries
  • Mythic plus


Heroes of Azeroth


There will be key characters in this expansion ( Thrall, Sylvanas, Anduin, Jaina)




New Races


In this expansion, the new races are “allied races”.

You will be able to unlock the ability to play the races you recruit as allies.

Alliance can recruit

  • Void elves
  • Lightforged Draenei
  • Dark Iron Dwarves

Horde can recruit

  • Nightborne
  • Highmountain Tauren
  • Zandalari Trolls

You unlock these races via quest chains.

When you have unlocked a race, it becomes level 20 when you create it. You can still racial change your main as usual when you pay.

More races will come later.

If you level up a lvl 20 new race to 110, you will unlock Heritage Armor transmog.


Island Expedition – Scenario (PvP/PvE)

3 player scenarios

You can choose what class you want,
3 tanks, 3 healers etc. 
Takes 15-20 min to do.
Fast que to hop in and grab Azerite for your faction and for yourself.

You will get maps that shows you were they are. 
You log in, and head to the docks for your faction, and head of on an adventure and grab as much azurite as you can on islands that will fight hard for the azurite that they collect.

Shrines that gives buff and extra difficulty, gives dmg and reduce armor.
The island have different outcomes every time with different small mobs and harder mobs. Not always the same.
Also, the buffs you get from shrines will differ and will sometimes be even cursed.

You complete objectives and race against advanced 3 AI opponents to see who gets it first.
These are called champions. 

This will be in 4 difficulties

  • Normal
  • Heroic
  • Mythic
  • PvP




Large scale conflict on the homefront
Fantasy anchored in Warcraft 3, RTS roots
20 players with NPCs vs 20 players with NPCs
Build structures, research upgrades, lead troops
New sub races coming out
Basically it will be like warcraft 3 but in wow and you lead them and you also fight with them. 


  • Establish base
    Town hall/Great hall
  • Gather resources
    Take Territory
    Lumber and gold to unlock new buildings.
  • Build your base
    Barracks (train troops)
    Armory (upgrade it)
  • Build your Army
  • Break their army and gates.
    Kill their Commander.
  • Don’t forget that the opposite faction will do the same, so you need to defend as well.

You can research war technology outside the warfront, so they are there when you enter it.

 Heart of Azeroth


The armor in the new expansion will have a small talent tree that you can buff up depending on your level of you Heart of Azeroth.

Heart of Azeroth is like an medallion (not a piece of gear) you get from Magni at the start of the expansion.

This medallion (Heart of Azeroth) will be leveled up with Azerite.

The armor in the new expansion will have a small talent tree that you can buff up depending on your level of you Heart of Azeroth.

When you reach a certain level on your medallion (Heart of Azeroth), you can unlock a circle on a gear.
When unlocking a circle, you will choose which trait you want.

Each ring has minor traits.
Inner center has a major trait 
There are 4 rings (circles) in total with the center one.

For example (this is just an example):
Let’s say you have level 20 on Heart of Azeroth and the first outer circle requires 20 to unlock.
The second circle requires level 21.
The third circle requires level 22.
The major trait requires 23 to unlock.



PVP Updates


There will be new arenas

There will be a new battleground (coming in 7.3.5 already)
- Horde and Alliance descend upon Silithus
- Fight over Azerite bubbling to the surface
- Dynamic control point gameplay




This is the life blood of Azeroth.

When it emerges it crystallizes.

You use Azerite to

  • Level up your Heart of Azeroth
  • Research war technology outside the warfront, so they are there when you enter it The faction that has the most, has the upper hand on warfronts.


You get Azerite from (farm Azerite)

  • Creatures
  • Chests
  • Quest givers
  • Raid bosses
  • Dungeon bosses
  • Warfront
  • Island Expedition – Scenario
  • Battleground (Silithus)



World PVP


PVP ruleset largely unchanged since 2005
Update the system to reflect the 2018 world
Remove PvE vs. PvP server division
Individual choice to opt into PvP
Bonuses to offset inefficiency




10 new dungeons will come at start
First, the dungeons will be faction based but at max level, all dungeons will be available to do.  
Mythic key stone will still be there

  • Freehold
  • Tol Dagor
  • Waycrest Manor
  • Shrine of the Storm
  • Siege of Boralus
  • Temple of Sethraliss
  • The Underrot
  • Kings' Rest
  • Kezan




First raid coming out will be Uldir, Halls of Control.
You will fight sources of Zandalar´s corruption.

5 Nov 2017