Legion Class Specialization Guide Priest

Holy Priest

Overview

  • Chakra system removed in favor of a more dynamic play style focused around Holy Words.
  • New passive effect of Serendipity, long base cooldowns reduced
  • Cannot use Shadow Spells, instead Smite, Holy Fire and Holy Word will be the dmg deal.

Combat abilities

  • Heal
    - 2.0% Mana, 40 yd range, 2.5 sec cast
    - A slow but efficient spell that heals an ally for a moderate amount.
  • Flash Heal
    - 3.5% Mana, 40 yd range, 1.5 sec cast
    - A fast but expensive spell that heals an ally for a moderate amount.
  • Holy Word: Serenity
    - 4.0% Mana, 40 yd range, Instant, 1 min cooldown
    - Perform a miracle, healing an ally for an absolutely massive amount.
  • Prayer of Healing
    - 8.0% Mana, 40 yd range, 2.5 sec cast
    - A powerful prayer that heals up to 5 injured allies within 15 yards of the target for a strong amount.
  • Prayer of Mending
    - 2.0% Mana, 40 yd range, 1.5 sec cast, 10 sec cooldown
    - Places a spell on a party or raid member that heals them for a moderate amount the next time they take damage. When the heal occurs, Prayer of Mending jumps to another party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec. after each jump.
  • Holy Word: Sanctify
    - 5% Mana, 40 yd range, Instant, 1 min. cooldown
    - Release miraculous light into a target location, healing up to 6 allies within 10 yards for a huge amount.
  • Renew
    - 2.5% Mana, 40 yd range, Instant
    - Fill the target with faith in the Light, healing them instantly for a minor amount and then a large amount over 15 sec.
  • Serendipity
    - Passive
    - When you cast Flash Heal or Heal, the cooldown of Holy Word: Serenity is reduced by 6 sec.
    - When you cast Prayer of Healing or Prayer of Mending, the cooldown of Holy Word: Sanctify is reduced by 6 sec.
    - When you cast Smite or Holy Fire, the cooldown of Holy Word: Chastise is reduced by 6 sec.
  • Mastery: Echo of Light
    - Your direct healing spells heal for an additional 25% (with Mastery from typical gear) over 6 sec.

Holy specific talent (needed)

  • Apotheosis
    - Instant, 3 min cooldown
    - Enter a pure Holy form for 30 sec, increasing the effects of Serendipity by 200%.

Shadow Priest 

Overview

  • New resource: Instanity 
  • Mind Blast, Shadow Word: Pain, and Vampiric Touch will build Insanity
  • Reaching maximum Insanity will transform Shadowform into Voidform, giving the Shadow Priest access to stronger Void magic, but it is unable to be maintained indefinitely
  • The idea is to maintain the height of their Insanity as long as possible for higher dps.
  • While not in insanity, players need to rely on dmg over time abilities

Combat abilities

  • Voidform
    - Passive
    - When you reach 100 Insanity, you enter Voidform, transforming your Mind spells into Void spells, and increasing your Shadow damage by 30%.
    - While in Voidform, you gain 2% Haste every 1 sec. This Haste will also persist for 20 sec after Voidform ends.
    - Voidform causes your Insanity to constantly drain, faster and faster, until completely drained, and Voidform ends.
  • Mind Flay
    - 40 yd range, Channeled
    - Assault the target’s mind with Shadow energy, causing minor Shadow damage over 3 sec and slowing their movement speed by 50%.
    - While in Voidform, transforms into Void Flay, which also extends Shadow Word: Pain by 3 sec.
  • Mind Blast
    - 40 yd range, 1.5 sec cast, 9 sec cooldown
    - Blasts the target’s mind for strong Shadow damage.
    - Generates 15 Insanity.
    - While in Voidform, transforms into Void Blast, which has a 4.5 sec cooldown, and also extends Vampiric Touch by 3 sec.
  • Vampiric Touch
    - 40 yd range, 1.5 sec cast
    - A touch of darkness that causes huge Shadow damage over 24 sec, and heals the Priest for each point of damage dealt.
    - If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec.
    - Each time Vampiric Touch deals damage, it generates 3 Insanity.
  • Shadow Word: Pain
    - 40 yd range, Instant
    - A word of darkness that causes minor Shadow damage instantly, and an additional huge amount of damage over 18 sec.
    - Each time Shadow Word: Pain deals damage, it generates 3 Insanity, and has a 10% chance to reset the cooldown of Mind Blast.
  • Mastery: Madness
    - Increases the damage and Insanity generation of your Mind Blast, Shadow Word: Pain, Vampiric Touch, and Shadow Word: Death by 20% (with Mastery from typical gear).

Shadow specific talent (needed)

  • Oblivion
    - Instant, 2 min cooldown
    - Let the power of the void flow through you, instantly generating 100 Insanity.

Discipline Priest

Overview

  • Defined by their use of both Holy and Shadow magic (balance between healing allies and damaging enemies)
  • Strong cooldowns with Power Word: Barrier and Pain Suppression
  • Rapture: a new cooldown that temporarily removes the cooldown of Power Word: Shield

Combat abilities

  • Atonement
    - Passive
    - Plea, Power Word: Shield, and Shadow Mend also apply Atonement to your target for 15 sec.
    - When you deal spell damage, you instantly heal all targets affected by Atonement for 50% of the damage done.

    Developer comment: Healing is not split between Atonements—the more allies you have Atonement on, the more total healing that a damage spell will cause.

  • Mastery: Absolution
    - Increases the healing transferred through Atonement by 28% (with Mastery from typical gear).

Defensive

  • Plea
    - 1.2% Mana, 40 yd range, Instant
    - A quick, efficient plea to heal an ally for a minor amount.
  • Shadow Mend
    - 3.0% Mana, 40 yd range, 1.5 sec cast
    - Wrap an ally in shadows which heal them for a large amount, but at a price.
    - The ally will take minor damage every 1 sec, until they have taken half that amount of total damage from all sources, or leave combat.
  • Power Word: Shield
    - 3.5% Mana, 40 yd range, Instant, 6 sec cooldown
    - Shield an ally, absorbing a large amount of damage. Lasts 15 sec.
    - While the shield holds, spellcasting will not be delayed by damage.
  • Power Word: Radiance
    - 7.0% Mana, 40 yd range, 2.5 sec cast
    - A burst of light heals a friendly target and their 5 nearest allies for a moderate amount, and applies Atonement for 50% of its normal duration.

Offensive

  • Smite
    - 0.75% Mana, 40 yd range, 1.5 sec cast
    - Smite an enemy for moderate Holy damage.
  • Mind Blast
    - 3.0% Mana, 40 yd range, 1.5 sec cast
    - Blast the target’s mind for strong Shadow damage.
  • Penance
    - 2.5% Mana, 40 yd range, Channeled, 9 sec cooldown
    - Launches a volley of holy light at the target, causing huge Holy damage over 2 sec.
    - Channelable while moving.
  • Revelation
    - Passive
    - Your Smite and Mind Blast casts have a 30% chance to reset the cooldown on Penance.
  • Shadow Word: Pain
    - 2.0% Mana, 40 yd range, Instant
    - A word of darkness that causes minor Shadow damage instantly, and an additional huge amount of Shadow damage over 18 sec.

Discipline specific talent (needed)

  • Grace
    - Passive
    - Increases your non-Atonement healing and absorption by 30% on targets with Atonement.