Classes
- Death Knight
- Frost
- Fixed an issue where Remorseless Winter was not correctly adding 1 stack of Icy Talons per second.
- Unholy
- Fixed an issue where the Raise Dead ghoul would despawn when changing instances.
- Fixed an issue with Ghoulish Frenzy granting 6% damage during Dark Transformation instead of the intended 5%.
- Frost
- Demon Hunter
- Vengeance
- Fixed some issues that caused Sigil of Misery (2 minute cooldown) and Sigil of Silence (1 min cooldown) to have incorrect cooldown values, especially when talented into Concentrated Sigils or Precise Sigils.
- Fixed an issue when talented into Precise Sigils that caused Sigil casts to put enemies in combat immediately instead of upon Sigil activation.
- Vengeance
- Druid
- Balance
- Fixed an issue where Lycara’s Teachings was not granting Mastery while in Moonkin Form.
- Balance
- Mage
- Fixed an issue with Displacement not working if Arcane Momentum was learned.
- Frost
- Fixed an issue that caused Mirrors of Torment procs to not reset the cooldown of Flurry.
- Paladin
- Fixed an issue that allowed the Shadowlands version of Divine Resonance to stack with the talented version.
- Rogue
- Reduced the level of learning Crippling Poison to level 10 and Wound Poison to level 23 so they always precede talents that affect them.
- Assassination, Subtlety
- Fixed an issue that caused the Fan of Knives and Shuriken Storm animations to not display properly on Tauren and Highmountain Tauren rogues.
- Shaman
- Elemental, Restoration
- Fixed an issue that allowed Nature’s Swiftness and Stormkeeper to modify more spell casts than intended while both are active on the Shaman.
- Elemental, Restoration
- Warlock
- Fixed an issue where Incinerate was registering as Shadow Bolt.
- Fixed and issue where players were counted for Sweet Souls’ secondary heal even when not in party or raid group.
- Fixed an issue where Soul Link was not granting its Stamina increase while Grimoire of Sacrifice was active.
- Demonology
- Demonic Strength now correctly increases Felguard’s Felstorm damage.
- Warrior
- Fixed an issue where Shattering Throw was not removing immunities.
- Protection
- Fixed an issue where Fueled by Violence was not healing as intended.
- Fixed an issue where Execute would be on cooldown when talented into Improved Execute.
Player versus Player
- Paladin
- Fixed an issue that caused Aura of Reckoning’s Avenging Wrath effect to cost mana and not extend the duration of existing Avenging Crusader buffs.
Torghast, Tower of the Damned
- Fixed an issue where the Box of Many Things was displaying all rows unlocked despite the character not meeting the requirements.
User Interface and Accessibility
- Locked targets will no longer be cleared when the enemy soft target is defeated with Action Targeting enabled.
- Fixed an issue where Press and Hold Casting was not consistently working with mouseover casting.
- Moved the default location of the zone map (Shift+M).
- The Start a Group button has returned to its proper location in the Custom Premade Group Finder.
Other posts
- Guide to Gearing Up in Week 1 of WoW Patch 11.2 Ghosts of K´aresh
- The Secret 11.2 Prep That Blizzard missed
- Gear up alts to 660 in ONE DAY or Gear up character to 680 FAST in Patch 11.1.7
- Best D.I.S.C Belt Power for All Classes
- New Updates to the D.I.S.C. Belt in Overcharged Delves
- Updated Outdoor Gear Changes in 11.1.7
- Ultimate Guide to Preparing for Patch 11.2
- This comes in patch 11.2 - a Forecast
- Exciting update for Puzzling Cartel Chip on June 11
- Your Guide to the Dastardly Duos Event: Rewards, Gameplay, and More!