This will be your main customization for your char. There are only 4 slots that can be enchanted:
The new thing is that these enchants increase only the secondary stat (Crit, Haste, Mastery, Multistrike, Versatility) instead of mix between secondary and primary (int, stam etc).
There are two types of enchants for neck back and rings:
- Breath of… This enchant is cheaper and also gives fewer stats.
Costs 1x Luminous Shard
- Gift of…. This enchant is more expensive and gives more stats.
Yes, as you can see,that the Air, earth, wind and fire motes back. Well, now they are called Sorcerous.
The weapon enchants are little different. They have a unique secondary stat that procs, or bleed the target.
Not a main customization for your char like enchants are but needed for good Gameplay.
You must know that not all gear will have gem sockets.
You must also know that gem socket colors are now gone. Instead it will be one type which are called
Each gem color is tied to a specific secondary stat
These are also in to types (just like enchants): Uncommon quality and rare quality.
Uncommon quality: These are less expensive.
Gives +35 on stamina or secondary stat
Costs 1x Taladite Crystal plus 5x Fireweed, 5x Frostweed,
5x Starflower, 5x Nagrand Arrowbloom, 5x Talador Orchid,
or 5x Gorgrond Flytrap.
Instead of primary stat, food will now give a secondary stat, which I think is awesome!
Same here, Food comes in 2 types.
Less expensive +50 secondary stat (or 75 Stamina)
More Expensive +75 secondary stat (or 112 Stamina)